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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/UCustomizableObjectNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReconstructNode () |
Reconstructs the node using its default remap pins action. | MuCOE/Nodes/CustomizableObjectNode.h | |
virtual void ReconstructNode
(
UCustomizableObjectNodeRemapPins* RemapPinsMode |
Specialization of ReconstructNode UEdGraphNode function. | MuCOE/Nodes/CustomizableObjectNode.h |
ReconstructNode()
Description
Reconstructs the node using its default remap pins action.
| Name | ReconstructNode |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/Nodes/CustomizableObjectNode.h |
| Include Path | #include "MuCOE/Nodes/CustomizableObjectNode.h" |
| Source | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/Nodes/CustomizableObjectNode.cpp |
virtual void ReconstructNode()
ReconstructNode(UCustomizableObjectNodeRemapPins *)
Description
Specialization of ReconstructNode UEdGraphNode function.
| Name | ReconstructNode |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/Nodes/CustomizableObjectNode.h |
| Include Path | #include "MuCOE/Nodes/CustomizableObjectNode.h" |
| Source | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Private/MuCOE/Nodes/CustomizableObjectNode.cpp |
virtual void ReconstructNode
(
UCustomizableObjectNodeRemapPins * RemapPinsMode
)
Parameters
| Name | Remarks |
|---|---|
| RemapPinsMode | pointer to a remap pins action. Remap pins action which will be used once the node has been reconstructed. Can be null. |