Navigation
API > API/Plugins > API/Plugins/CustomizableObjectEditor
Functions we want to be able to call on CustomizableObjects at edit time - could be exposed to cook as well.
| Name | UCustomizableObjectEditorFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/CustomizableObjectEditorFunctionLibrary.h |
| Include Path | #include "MuCOE/CustomizableObjectEditorFunctionLibrary.h" |
Syntax
UCLASS ()
class UCustomizableObjectEditorFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UCustomizableObjectEditorFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ECustomizableObjectCompilationState CompileCustomizableObjectSynchronously
(
UCustomizableObject* CustomizableObject, |
DEPRECATED. | MuCOE/CustomizableObjectEditorFunctionLibrary.h |
|
static UCustomizableObject * NewCustomizableObject
(
const FNewCustomizableObjectParameters& Parameters |
Create a new Customizable Object inside a package. | MuCOE/CustomizableObjectEditorFunctionLibrary.h |
|