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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/UEdGraphSchema_CustomizableObjec-
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/EdGraphSchema_CustomizableObject.h |
| Include | #include "MuCOE/EdGraphSchema_CustomizableObject.h" |
Syntax
enum ESpawnableObjectType
&123;
None = -1,
UTexture2D,
USkeletalMesh,
UStaticMesh,
UMaterialInterface,
&125;
Values
| Name | Description |
|---|---|
| None | |
| UTexture2D | |
| USkeletalMesh | |
| UStaticMesh | |
| UMaterialInterface |
Remarks
Enum containing all the object types that we are able to convert onto a node when dragging and dropping and asset of that type onto the CO graph. Each value of this enumeration will, in practice, have a CO node to be represented by.