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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/RemapPins
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCustomizableObjectNodeRemapPins
- UCustomizableObjectNodeRemapPinsByName
- UCustomizableObjectNodeMaterialRemapPinsByName
- UCustomizableObjectNodeRemapPinsByNameDefaultPin
- UCustomizableObjectNodeSkeletalMeshRemapPinsBySection
- UCustomizableObjectNodeRemapPinsCustomExternalPin
- UCustomizableObjectNodeTableRemapPins
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/RemapPins/CustomizableObjectNodeRemapPinsByName.h |
| Include | #include "MuCOE/RemapPins/CustomizableObjectNodeRemapPinsByName.h" |
Syntax
UCLASS&40;&41;
class UCustomizableObjectNodeRemapPinsByName : public UCustomizableObjectNodeRemapPins
Remarks
Remap pins by name.
Remap pins by the field Pin->PinName. Output pins and input pins get remapped independently.
Use inheritance is a node requires a set of special rules when remapping by name.
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Equal
(
const UCustomizableObjectNode& Node, |
Overridden from UCustomizableObjectNodeRemapPins
| Type | Name | Description | |
|---|---|---|---|
| void | RemapPins
(
const UCustomizableObjectNode& Node, |
Remap existing connections from old pins to new pins. |