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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/Nodes > API/Plugins/CustomizableObjectEditor/MuCOE/Nodes/UCustomizableObjectNodeObject
Syntax
UPROPERTY&40;VisibleAnywhere, Category&61;CustomizableObject&41;
TArray< FComponentSettings > ComponentSettings
Remarks
Array of bones to remove from the mesh.All influences assigned to these bones will be transferred to the closest valid bone. Selected per component and LOD. Bones will be accumulated down the line.