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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/Nodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UCustomizableObjectNode
- UCustomizableObjectNodeMesh
- UCustomizableObjectNodeSkeletalMesh
- UCustomizableObjectNodeStaticMesh
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeMesh.h |
| Include | #include "MuCOE/Nodes/CustomizableObjectNodeMesh.h" |
Syntax
UCLASS&40;Abstract&41;
class UCustomizableObjectNodeMesh : public UCustomizableObjectNode
Functions
| Type | Name | Description | |
|---|---|---|---|
| UTexture2D * | FindTextureForPin
(
const UEdGraphPin* Pin |
||
| UEdGraphPin * | GetLayoutPin
(
int32 LODIndex, |
Returns the input Layout pin associated to the given LODIndex, SectionIndex and LayoutIndex. | |
| TArray< UCustomizableObjectLayout * > | GetLayouts
(
const UEdGraphPin& OutPin |
Returns the multiple Layouts of a given Mesh pin. | |
| UObject * | GetMesh () |
Returns the Unreal mesh (e.g., USkeletalMesh, UStaticMesh...). | |
| UEdGraphPin * | GetMeshPin
(
int32 LOD, |
Returns the output Mesh pin associated to the given LODIndex and SectionIndex. Override. | |
| void | GetPinSection
(
const UEdGraphPin& Pin, |
Given a pin, return the Section and Layout index. | |
| void | GetUVChannelForPin
(
const UEdGraphPin* Pin, |