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API > API/Plugins > API/Plugins/CustomizableObjectEditor > API/Plugins/CustomizableObjectEditor/MuCOE > API/Plugins/CustomizableObjectEditor/MuCOE/Nodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UCustomizableObjectNode
- UCustomizableObjectNodeMaterialBase
- UCustomizableObjectNodeMaterial
- UCustomizableObjectNodeCopyMaterial
References
| Module | CustomizableObjectEditor |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObjectEditor/Classes/MuCOE/Nodes/CustomizableObjectNodeCopyMaterial.h |
| Include | #include "MuCOE/Nodes/CustomizableObjectNodeCopyMaterial.h" |
Syntax
UCLASS&40;&41;
class UCustomizableObjectNodeCopyMaterial : public UCustomizableObjectNodeMaterial
Remarks
Copy Material node. Duplicates a Material Node. Duplicates all Material node input pins and properties except for the Mesh input pin. A new Mesh has to be defined through the new Mesh input pin.
Input pins:
- Mesh: New mesh.
- Material: Material to duplicate.
Output pins:
- Material: New material.
Properties: [NONE]
Functions
| Type | Name | Description | |
|---|---|---|---|
| UCustomizableObjectNodeMaterial * | Get the Material node. | ||
| UEdGraphPin * | Get Material input pin. | ||
| UCustomizableObjectNodeSkeletalMesh * | GetMeshNode () |
Get Mesh node. |
Overridden from UCustomizableObjectNodeMaterial
| Type | Name | Description | |
|---|---|---|---|
| UEdGraphPin * | GetMeshPin () |
Get Mesh input pin. |
Overridden from UCustomizableObjectNode
| Type | Name | Description | |
|---|---|---|---|
| void | AllocateDefaultPins
(
UCustomizableObjectNodeRemapPins* RemapPins |
Specialization of AllocateDefaultPins UEdGraphNode function. | |
| void | BreakExistingConnectionsPostConnection
(
UEdGraphPin* InputPin, |
Override the NodeMaterial method. Does not break any connection. | |
| bool | CanConnect
(
const UEdGraphPin* InOwnedInputPin, |
Input material pin can only be connect to a NodeMaterial output pin or a NodeExternalPin. | |
| bool | |||
| bool | IsPinRelevant
(
const UEdGraphPin* Pin |
Only are relevant pins: From: NodeMaterial, excluding NodeCopyMaterial To: NodeBaseObject | |
| bool | |||
| bool | ShouldBreakExistingConnections
(
const UEdGraphPin* InputPin, |
When creating a new connection, break all previous connections. This method can be overridden. |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node |