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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/UCustomizableObjectSystem
Description
Set Mutable's working memory limit (kilobytes). Mutable will flush internal caches to try to keep its memory consumption below the WorkingMemory (i.e., it is not a hard limit). The working memory limit will especially reduce the memory required to perform Instance Updates and Texture Streaming. Notice that Mutable does not track all its memory (e.g., UObjects memory is no tracked). This value can also be set using "mutable.WorkingMemory" CVar.
| Name | SetWorkingMemory |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectSystem.h |
| Include Path | #include "MuCO/CustomizableObjectSystem.h" |
| Source | /Engine/Plugins/Mutable/Source/CustomizableObject/Private/MuCO/CustomizableObjectSystem.cpp |
UFUNCTION (BlueprintCallable, Category=CustomizableObjectSystem)
void SetWorkingMemory
(
int32 KiloBytes
)