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API > API/Plugins > API/Plugins/CustomizableObject
Additional data attached to Skeletal Meshes.
| Name | UCustomizableObjectInstanceUserData |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectInstanceAssetUserData.h |
| Include Path | #include "MuCO/CustomizableObjectInstanceAssetUserData.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UCustomizableObjectInstanceUserData : public UAssetUserData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetUserData → UCustomizableObjectInstanceUserData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimationGameplayTag | FGameplayTagContainer | MuCO/CustomizableObjectInstanceAssetUserData.h |
|
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| AnimationSlots | TArray< FCustomizableObjectAnimationSlot > | MuCO/CustomizableObjectInstanceAssetUserData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FGameplayTagContainer & GetAnimationGameplayTags() |
Return the list of tags for this instance. | MuCO/CustomizableObjectInstanceAssetUserData.h |
|
void SetAnimationGameplayTags
(
const FGameplayTagContainer& InstanceTags |
Sets the list of tags for this instance. | MuCO/CustomizableObjectInstanceAssetUserData.h |
|