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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/UCustomizableObjectInstanceUsage
Description
Update Skeletal Mesh asynchronously. Callback will be called once the update finishes, even if it fails.
| Name | UpdateSkeletalMeshAsyncResult |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectInstanceUsage.h |
| Include Path | #include "MuCO/CustomizableObjectInstanceUsage.h" |
| Source | /Engine/Plugins/Mutable/Source/CustomizableObject/Private/MuCO/CustomizableObjectInstanceUsage.cpp |
UFUNCTION (BlueprintCallable, Category=CustomizableObjectInstance)
void UpdateSkeletalMeshAsyncResult
(
FInstanceUpdateDelegate Callback,
bool bIgnoreCloseDist,
bool bForceHighPriority
)