Navigation
API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO > API/Plugins/CustomizableObject/MuCO/UCustomizableSystemImageProvider
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObjectSystem.h |
| Include | #include "MuCO/CustomizableObjectSystem.h" |
virtual void GetTextureParameterValueData
&40;
const FName & ID,
uint8 &42; OutData
&41;
Remarks
In case IsTextureParameterValueUnreal returns false, this will be used to query the texture data that must be copied in the preallocated buffer. The pixel format is assumed to be 4-channel RGBA, uint8_t per channel.