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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO > API/Plugins/CustomizableObject/MuCO/UCustomizableSkeletalComponent
- UObject::BeginDestroy()
- UActorComponent::BeginDestroy()
- USceneComponent::BeginDestroy()
- UCustomizableSkeletalComponent::BeginDestroy()
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableSkeletalComponent.h |
| Include | #include "MuCO/CustomizableSkeletalComponent.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Private/MuCO/CustomizableSkeletalComponent.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.