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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO > API/Plugins/CustomizableObject/MuCO/UCustomizableObject
Syntax
UPROPERTY (EditAnywhere, Category=CustomizableObject)
bool bEnableUseRefSkeletalMeshAsPlaceholder
Remarks
Use the SkeletalMesh of reference as a placeholder until the custom mesh is ready to use. Note: If disabled, a null mesh will be used to replace the discarded mesh due to 'ReplaceDiscardedWithReferenceMesh' being enabled.