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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO > API/Plugins/CustomizableObject/MuCO/UCustomizableObject
- UObject::PostLoad()
- UCustomizableObject::PostLoad()
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Classes/MuCO/CustomizableObject.h |
| Include | #include "MuCO/CustomizableObject.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Private/MuCO/CustomizableObject.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.