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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO > API/Plugins/CustomizableObject/MuCO/UCustomizableInstanceLODManageme-
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableInstanceLODManagement.h |
| Include | #include "MuCO/CustomizableInstanceLODManagement.h" |
| Source | /Engine/Plugins/Mutable/Source/CustomizableObject/Private/MuCO/CustomizableInstanceLODManagement.cpp |
void SetNumberOfPriorityUpdateInstances
(
int32 NumPriorityUpdateInstances
)
Remarks
Sets how many of the nearest instances to the player will have updates with priority over LOD changes, only works if LODs are enabled with b.NumGeneratedInstancesLimitLODs.