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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/MutableMeshBufferUtils.h |
| Include | #include "MuCO/MutableMeshBufferUtils.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Private/MuCO/MutableMeshBufferUtils.cpp |
namespace MutableMeshBufferUtils
{
void MutableMeshBufferUtils&58;&58;SetupSkinWeightProfileBuffer
&40;
const int32 & InCurrentVertexBuffer,
const int32 & MaxBoneIndexTypeSizeBytes,
const int32 & MaxBoneWeightTypeSizeBytes,
const int32 & MaxNumBonesPerVertex,
const int32 SemanticsIndex,
mu::FMeshBufferSet & OutTargetVertexBuffers
&41;
}
Remarks
Sets up all the channels that ought to be part of the Vertex SkinWeightProfile Buffer of the Mutable mesh owning the provided MeshBufferSet
Parameters
| Name | Description |
|---|---|
| InCurrentVertexBuffer | Index of the Vertex Buffer being set up inside the OutTargetVertexBuffers. |
| MaxBoneIndexTypeSizeBytes | Maximum size of the vertex bone index type. |
| MaxBoneWeightTypeSizeBytes | Maximum size of the vertex bone weight type. |
| MaxNumBonesPerVertex | Amount of bone influences a vertex can have. |
| SemanticsIndex | External Id that identifies a SkinWeightProfile. |
| OutTargetVertexBuffers | Mesh buffer to be set up. |