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API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Public/MuCO/MutableMeshBufferUtils.h |
| Include | #include "MuCO/MutableMeshBufferUtils.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/CustomizableObject/Private/MuCO/MutableMeshBufferUtils.cpp |
namespace MutableMeshBufferUtils
{
void MutableMeshBufferUtils&58;&58;SetupTexCoordinatesBuffer
&40;
const int32 & InCurrentVertexBuffer,
const int32 & InChannelCount,
mu::FMeshBufferSet & OutTargetVertexBuffers,
const int32 &42; InTextureSemanticIndicesOverride
&41;
}
Remarks
Sets up all the channels that ought to be part of the Vertex Texture Coordinates Buffer of the Mutable mesh owning the provided MeshBufferSet
Parameters
| Name | Description |
|---|---|
| InCurrentVertexBuffer | Index of the Vertex Buffer being set up inside the OutTargetVertexBuffers. |
| InChannelCount | Determines the amount of TexCord channels able to be added onto the buffer. |
| OutTargetVertexBuffers | Mesh buffer to be set up. |
| InTextureSemanticIndicesOverride | (Optional) If you are certain of the texture semantic indices that should be used populate this argument, if not, leave it as null |