Navigation
API > API/Plugins > API/Plugins/CustomizableObject > API/Plugins/CustomizableObject/MuCO
Inheritance Hierarchy
- ASkeletalMeshActor
- ACustomizableSkeletalMeshActor
References
| Module | CustomizableObject |
| Header | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableSkeletalMeshActor.h |
| Include | #include "MuCO/CustomizableSkeletalMeshActor.h" |
Syntax
UCLASS (ClassGroup=CustomizableObject, Blueprintable, ComponentWrapperClass, ConversionRoot,
Meta=(ChildCanTick))
class ACustomizableSkeletalMeshActor : public ASkeletalMeshActor
Constructors
| Type | Name | Description | |
|---|---|---|---|
ACustomizableSkeletalMeshActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | EnableDebugMaterial
(
bool bEnableDebugMaterial |
Enables the debug material to all the componets of the actor | |
| UCustomizableSkeletalComponent * | GetCustomizableSkeletalComponent
(
int32 Index |
||
| int32 | |||
| USkeletalMeshComponent * | GetSkeletalMeshComponentAt
(
int32 Index |
||
| void | SetDebugMaterial
(
UMaterialInterface* InDebugMaterial |
Sets which material will be used for debugging purposes |