| EditorUIThumbnailObject |
TSoftObjectPtr< UObject > |
Editor Only Parameter Thumbnail. |
MuCO/CustomizableObjectUIData.h |
|
| ExtraAssets |
TMap< FString, TSoftObjectPtr< UObject > > |
Extra assets to be used in UI building |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|
| ExtraInformation |
TMap< FString, FString > |
Extra information to be used in UI building, with semantics completely defined by the game/UI programmer, with a key to identify the semantic of its related value |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|
| ObjectFriendlyName |
FString |
This is the name to be shown in UI |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|
| UIOrder |
int32 |
This is the order of the object inside its section |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|
| UISectionName |
FString |
This is the name of the section where the object will be placed in UI |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|
| UIThumbnail |
TSoftObjectPtr< UTexture2D > |
Thumbnail for UI |
MuCO/CustomizableObjectUIData.h |
- BlueprintReadWrite
- EditAnywhere
- Category=UI
|