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Data structure representing a Multilayer Projector Layer.
This struct is not actually saved, its values are obtained from the Instance Parameters.
| Name | FMultilayerProjectorLayer |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/MultilayerProjector.h |
| Include Path | #include "MuCO/MultilayerProjector.h" |
Syntax
USTRUCT (BlueprintType )
struct FMultilayerProjectorLayer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Angle | float | Layer angle. | MuCO/MultilayerProjector.h | |
| Direction | FVector | Layer direction vector. | MuCO/MultilayerProjector.h | |
| Image | FString | Layer selected image. | MuCO/MultilayerProjector.h | |
| Opacity | float | Layer image opacity. | MuCO/MultilayerProjector.h | |
| Position | FVector | Layer position. | MuCO/MultilayerProjector.h | |
| Scale | FVector | Layer scale. | MuCO/MultilayerProjector.h | |
| Up | FVector | Layer up direction vector. | MuCO/MultilayerProjector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Read
(
const FCustomizableObjectInstanceDescriptor& Descriptor, |
Read the Layer from the Instance Parameters. | MuCO/MultilayerProjector.h | |
void Write
(
FCustomizableObjectInstanceDescriptor& Descriptor, |
Write to Layer to the Instance Parameters. | MuCO/MultilayerProjector.h |