| bAsync |
bool |
If true, compile the Customizable Object asynchronously. |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| bGatherReferences |
bool |
Gathers all asset references used in this Customizable Object. Marks the object as modified. |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| bSkipIfCompiled |
bool |
If true, skip the compilation if the Customizable Object is already compiled. |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| bSkipIfNotOutOfDate |
bool |
If true, skip the compilation if the Customizable Object or its contents are not out of date (child Customizable Objects, Data Tables, referenced Materials...). |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| Callback |
FCompileDelegate |
Called once the compilation request has finished (successfully or not). |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| CallbackNative |
FCompileNativeDelegate |
See Callback. |
MuCO/CustomizableObject.h |
|
| CompileOnlySelectedInstance |
TObjectPtr< UCustomizableObjectInstance > |
If assigned, compile the Customizable Object only the selected parameter of the given Instance. |
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| OptimizationLevel |
ECustomizableObjectOptimizationLevel |
|
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|
| TextureCompression |
ECustomizableObjectTextureCompression |
|
MuCO/CustomizableObject.h |
- BlueprintReadWrite
- Category=Compile
|