| bExportAllResourcesOnBake |
bool |
Determines if we want a full or partial export |
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category=CustomizableObjectInstanceBaker
|
| bGenerateConstantMaterialInstancesOnBake |
bool |
Determines if we want (or not) to generate constant material instances for each of the material instances found in the mutable instance |
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category=CustomizableObjectInstanceBaker
|
| MaterialAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| MaterialConstantInstanceAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| MaterialDynamicInstanceAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| MaterialInstanceAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| OnBakeOperationCompletedCallback |
FBakeOperationCompletedDelegate |
Callback executed once the baking operation gets completed. |
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category=CustomizableObjectInstanceBaker
|
| OutputFilesBaseName |
FString |
The name to be used as base (prefix) during the naming of the exported resources |
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category=CustomizableObjectInstanceBaker
|
| OutputPath |
FString |
The path where to save the baked resources. EX /Game/MyBakingTest |
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category=CustomizableObjectInstanceBaker
|
| PhysicsAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| SkeletalMeshAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| SkeletonAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|
| TextureAssetPrefix |
FString |
|
MuCO/CustomizableObjectInstance.h |
- BlueprintReadWrite
- Blueprintable
- Category="CustomizableObjectInstanceBaker|ResourceNameGeneration"
|