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API > API/Plugins > API/Plugins/CustomizableObject
Data structure that exposes the path to a baked package and also what type of save was performed (an override, a standard save with a new file...)
| Name | FBakedResourceData |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObject/Public/MuCO/CustomizableObjectInstance.h |
| Include Path | #include "MuCO/CustomizableObjectInstance.h" |
Syntax
USTRUCT (BlueprintType , Blueprintable)
struct FBakedResourceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetPath | FString | The path used by the saved package. | MuCO/CustomizableObjectInstance.h |
|
| SaveType | EPackageSaveResolutionType | The way the package represented by this object was saved onto disk. | MuCO/CustomizableObjectInstance.h |
|