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API > API/Plugins > API/Plugins/CustomDetailsView
Has similar approach to FSceneView's Show / Hidden Primitives list, in that there's: Allowed Items: Anything not in this list is not allowed. This only applies if this is set (set via calling Allow(...)) Disallowed Items: Anything in this list will not be allowed, even if it is on the Allowed Item List
| Name | TAllowList |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CustomDetailsView/Source/CustomDetailsView/Public/CustomDetailsViewArgs.h |
| Include Path | #include "CustomDetailsViewArgs.h" |
Syntax
template<typename InItemType, typename>
class TAllowList
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowedItems | TOptional< TSet< InItemType > > | CustomDetailsViewArgs.h | ||
| DisallowedItems | TSet< InItemType > | CustomDetailsViewArgs.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Allow
(
const InItemType& InItem |
CustomDetailsViewArgs.h | ||
void Disallow
(
const InItemType& InItem |
CustomDetailsViewArgs.h | ||
bool IsAllowed
(
const InItemType& InItem |
CustomDetailsViewArgs.h | ||
void ResetAllowedItems() |
CustomDetailsViewArgs.h | ||
void ResetDisallowedList() |
CustomDetailsViewArgs.h |