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API > API/Plugins > API/Plugins/CurveExpression > API/Plugins/CurveExpression/FAnimNode_RemapCurvesFromMesh
- FAnimNode_Base::PreUpdate()
- FAnimNode_RemapCurvesFromMesh::PreUpdate()
References
| Module | CurveExpression |
| Header | /Engine/Plugins/Experimental/Animation/CurveExpression/Source/Runtime/Public/AnimNode_RemapCurvesFromMesh.h |
| Include | #include "AnimNode_RemapCurvesFromMesh.h" |
| Source | /Engine/Plugins/Experimental/Animation/CurveExpression/Source/Runtime/Private/AnimNode_RemapCurvesFromMesh.cpp |
virtual void PreUpdate
&40;
const UAnimInstance &42; InAnimInstance
&41;
Remarks
Override this to perform game-thread work prior to non-game thread Update() being called