Navigation
API > API/Plugins > API/Plugins/ControlRigSpline
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_ControlRigSplineBase
- FRigUnit_TransformFromControlRigSpline2
References
| Module | ControlRigSpline |
| Header | /Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
| Include | #include "ControlRigSplineUnits.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Transform From Spline", Category="Splines", NodeColor="0.737911 0.099899 0.099899"))
struct FRigUnit_TransformFromControlRigSpline2 : public FRigUnit_ControlRigSplineBase
Remarks
Retrieves the transform from a given Spline and U value based on the given Up Vector and Roll
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | PrimaryAxis | ||
| FVector | SecondaryAxis | ||
| FControlRigSpline | Spline | ||
| FTransform | Transform | ||
| float | U |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this rig unit |