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API > API/Plugins > API/Plugins/ControlRigPhysics
| Name | FRigPhysicsVisualizationSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigPhysics/Source/ControlRigPhysics/Public/RigPhysicsData.h |
| Include Path | #include "RigPhysicsData.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigPhysicsVisualizationSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableVisualization | bool | Enable visualization (includes enabling low-level chaos debug draw). | RigPhysicsData.h |
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| bShowActiveContacts | bool | If visualization is enabled, show active contacts. | RigPhysicsData.h |
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| bShowBodies | bool | RigPhysicsData.h |
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| bShowCentreOfMass | bool | RigPhysicsData.h |
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| bShowControls | bool | RigPhysicsData.h |
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| bShowInactiveContacts | bool | If visualization is enabled, show inactive contacts. | RigPhysicsData.h |
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| bShowJoints | bool | RigPhysicsData.h |
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| bShowWorldObjects | bool | RigPhysicsData.h |
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| bShowWorldOverlapBox | bool | RigPhysicsData.h |
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| LineThickness | float | RigPhysicsData.h |
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| ShapeDetail | int32 | RigPhysicsData.h |
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| ShapeSize | int32 | Multiplier on the size things like limit shapes. | RigPhysicsData.h |
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