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API > API/Plugins > API/Plugins/ControlRigEditor
| Name | UControlRigThumbnailRenderer |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigThumbnailRenderer.h |
| Include Path | #include "ControlRigThumbnailRenderer.h" |
Syntax
UCLASS (Config=Editor, MinimalAPI)
class UControlRigThumbnailRenderer : public USkeletalMeshThumbnailRenderer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UThumbnailRenderer → UDefaultSizedThumbnailRenderer → USkeletalMeshThumbnailRenderer → UControlRigThumbnailRenderer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRigThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
ControlRigThumbnailRenderer.h |
Functions
Public
Overridden from USkeletalMeshThumbnailRenderer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| USkeletalMeshThumbnailRenderer implementation. | ControlRigThumbnailRenderer.h |
Overridden from UThumbnailRenderer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanVisualizeAsset
(
UObject* Object |
Begin UThumbnailRenderer Object. | ControlRigThumbnailRenderer.h | |
virtual void Draw
(
UObject* Object, |
ControlRigThumbnailRenderer.h |