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API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/UControlRigSequencerEditorLibrar-
References
| Module | ControlRigEditor |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigSequencerEditorLibrary.h |
| Include | #include "ControlRigSequencerEditorLibrary.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/ControlRigSequencerEditorLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; Sequencer Tools &124; Control Rig"&41;
static bool BakeToControlRig
&40;
UWorld &42; World,
ULevelSequence &42; LevelSequence,
UClass &42; ControlRigClass,
UAnimSeqExportOption &42; ExportOptions,
bool bReduceKeys,
float Tolerance,
const FMovieSceneBindingProxy & Binding
&41;
Remarks
Bake the current animation in the binding to a Control Rig track returns True if successful, False otherwise
Parameters
| Name | Description |
|---|---|
| World | The active world |
| LevelSequence | The LevelSequence we are baking |
| ControlRigClass | The class of the Control Rig |
| ExportOptions | Export options for creating an animation sequence |
| bKeyReduce | If true do key reduction based upon Tolerance, if false don't |
| Tolerance | If reducing keys, tolerance about which keys will be removed, smaller tolerance, more keys usually. |
| Binding | The binding upon which to bake |