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API > API/Plugins > API/Plugins/ControlRigEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UControlRigBlueprintEditorLibrary
References
Module | ControlRigEditor |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/ControlRigBlueprintEditorLibrary.h |
Include | #include "ControlRigBlueprintEditorLibrary.h" |
Syntax
UCLASS&40;BlueprintType, Meta&61;&40;ScriptName&61;"ControlRigBlueprintLibrary"&41;&41;
class UControlRigBlueprintEditorLibrary : public UBlueprintFunctionLibrary
Functions
Type | Name | Description | |
---|---|---|---|
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void | CastToControlRigBlueprint
(
UObject* Object, |
|
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TArray< UStruct * > | ||
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URigVMController * | GetController
(
UControlRigBlueprint* InRigBlueprint |
|
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TArray< UControlRigBlueprint * > | ||
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URigHierarchy * | GetHierarchy
(
UControlRigBlueprint* InRigBlueprint |
|
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URigHierarchyController * | GetHierarchyController
(
UControlRigBlueprint* InRigBlueprint |
|
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URigVMGraph * | GetModel
(
UControlRigBlueprint* InRigBlueprint |
|
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USkeletalMesh * | GetPreviewMesh
(
UControlRigBlueprint* InRigBlueprint |
|
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void | RecompileVM
(
UControlRigBlueprint* InRigBlueprint |
|
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void | RecompileVMIfRequired
(
UControlRigBlueprint* InRigBlueprint |
|
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void | RequestAutoVMRecompilation
(
UControlRigBlueprint* InRigBlueprint |
|
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void | RequestControlRigInit
(
UControlRigBlueprint* InRigBlueprint |
|
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void | SetPreviewMesh
(
UControlRigBlueprint* InRigBlueprint, |