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API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/IControlRigEditorModule
References
| Module | ControlRigEditor |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h |
| Include | #include "IControlRigEditorModule.h" |
TSharedRef< IControlRigEditor > CreateControlRigEditor
&40;
const EToolkitMode::Type Mode,
const TSharedPtr< IToolkitHost > & InitToolkitHost,
UControlRigBlueprint &42; Blueprint
&41;
Remarks
Creates an instance of a Control Rig editor. Interface to the new Control Rig editor
Parameters
| Name | Description |
|---|---|
| Mode | Mode that this editor should operate in |
| InitToolkitHost | When Mode is WorldCentric, this is the level editor instance to spawn this editor within |
| Blueprint | The blueprint object to start editing. |