Navigation
API > API/Plugins > API/Plugins/ControlRigEditor
| Name | FMultiControlRigElementSelection |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/EditMode/ControlRigEditMode.h |
| Include Path | #include "EditMode/ControlRigEditMode.h" |
Syntax
USTRUCT (BlueprintType )
struct FMultiControlRigElementSelection
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeysPerRig | TArray< FRigElementKeyCollection > | EditMode/ControlRigEditMode.h | ||
| Rigs | TArray< TWeakObjectPtr< UControlRig > > | EditMode/ControlRigEditMode.h |