Navigation
API > API/Plugins > API/Plugins/ControlRigEditor
FExplicitRotationInteraction is a wrapper struct to apply euler angle deltas to controls.
| Name | FExplicitRotationInteraction |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/EditMode/ControlRigEditModeUtil.h |
| Include Path | #include "EditMode/ControlRigEditModeUtil.h" |
Syntax
struct FExplicitRotationInteraction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FExplicitRotationInteraction
(
const FControlRigInteractionTransformContext& InContext, |
EditMode/ControlRigEditModeUtil.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentWorldTransform | const FTransform & | EditMode/ControlRigEditModeUtil.h | ||
| ControlElement | FRigControlElement * | EditMode/ControlRigEditModeUtil.h | ||
| ControlRig | UControlRig * | EditMode/ControlRigEditModeUtil.h | ||
| Hierarchy | URigHierarchy * | EditMode/ControlRigEditModeUtil.h | ||
| TransformContext | const FControlRigInteractionTransformContext & | EditMode/ControlRigEditModeUtil.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Apply
(
const FTransform& InGlobalTransform, |
EditMode/ControlRigEditModeUtil.h | ||
bool IsValid() |
EditMode/ControlRigEditModeUtil.h |