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API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/FControlRigEditMode
| Name | FMarqueeDragTool |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/EditMode/ControlRigEditMode.h |
| Include Path | #include "EditMode/ControlRigEditMode.h" |
Syntax
struct FMarqueeDragTool
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMarqueeDragTool() |
EditMode/ControlRigEditMode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMarqueeDragTool() |
EditMode/ControlRigEditMode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDeletingDragTool | bool | Tracks whether the drag tool is in the process of being deleted (to protect against reentrancy) | EditMode/ControlRigEditMode.h | |
| DragTool | TSharedPtr< FDragTool > | If there is a dragging tool being used, this will point to it. | EditMode/ControlRigEditMode.h | |
| EditMode | FControlRigEditMode * | EditMode/ControlRigEditMode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool EndTracking
(
FEditorViewportClient* InViewportClient, |
EditMode/ControlRigEditMode.h | ||
bool InputDelta
(
FEditorViewportClient* InViewportClient, |
EditMode/ControlRigEditMode.h | ||
void MakeDragTool
(
FEditorViewportClient* InViewportClient |
EditMode/ControlRigEditMode.h | ||
void Render3DDragTool
(
const FSceneView* View, |
EditMode/ControlRigEditMode.h | ||
void RenderDragTool
(
const FSceneView* View, |
EditMode/ControlRigEditMode.h | ||
bool StartTracking
(
FEditorViewportClient* InViewportClient, |
EditMode/ControlRigEditMode.h | ||
bool UsingDragTool() |
EditMode/ControlRigEditMode.h |