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API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/FControlRigEditMode
Description
Add a Control Rig object if it doesn't exist, will return true if it was added, false if it wasn't since it's already there. You can also set the Sequencer.
| Name | AddControlRigObject |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/EditMode/ControlRigEditMode.h |
| Include Path | #include "EditMode/ControlRigEditMode.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.cpp |
bool AddControlRigObject
(
UControlRig * InControlRig,
const TWeakPtr < ISequencer > & InSequencer
)