Navigation
API > API/Plugins > API/Plugins/ControlRigEditor > API/Plugins/ControlRigEditor/EditMode
References
| Module | ControlRigEditor |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/EditMode/ControlRigEditMode.h |
| Include | #include "EditMode/ControlRigEditMode.h" |
Syntax
struct FShapeUpdateParams
Remarks
Parameters used to update shape actors (transform, visibility, etc.)
Variables
| Type | Name | Description | |
|---|---|---|---|
| const bool | bIsSkeletalMeshVisible | ||
| const FTransform & | ComponentTransform | ||
| const UControlRig * | ControlRig | ||
| const URigHierarchy * | Hierarchy | ||
| const UControlRigEditModeSettings * | Settings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShapeUpdateParams
(
const UControlRig* InControlRig, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |