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API > API/Plugins > API/Plugins/ControlRigDeveloper
| Name | UControlRigGraphSchema |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraphSchema.h |
| Include Path | #include "Graph/ControlRigGraphSchema.h" |
Syntax
UCLASS (MinimalAPI)
class UControlRigGraphSchema : public URigVMEdGraphSchema
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → URigVMEdGraphSchema → UControlRigGraphSchema
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRigGraphSchema() |
Graph/ControlRigGraphSchema.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GraphName_ControlRig | const FLazyName | Name constants | Graph/ControlRigGraphSchema.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor GetPinTypeColor
(
const FEdGraphPinType& PinType |
Graph/ControlRigGraphSchema.h | ||
virtual const FLazyName & GetRootGraphName() |
Graph/ControlRigGraphSchema.h | ||
virtual bool IsRigVMDefaultEvent
(
const FName& InEventName |
Graph/ControlRigGraphSchema.h | ||
virtual bool SupportsPreviewFromHereOnNode
(
const UEdGraphNode* InNode |
Graph/ControlRigGraphSchema.h |