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API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/UControlRigBlueprint
- UObject::Serialize()
- UBlueprintCore::Serialize()
- UBlueprint::Serialize()
- URigVMBlueprint::Serialize()
- UControlRigBlueprint::Serialize()
References
| Module | ControlRigDeveloper |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h |
| Include | #include "ControlRigBlueprint.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/ControlRigBlueprint.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.