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API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/UControlRigBlueprint
- UBlueprint::IsValidForBytecodeOnlyRecompile()
- URigVMBlueprint::IsValidForBytecodeOnlyRecompile()
- UControlRigBlueprint::IsValidForBytecodeOnlyRecompile()
References
| Module | ControlRigDeveloper |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h |
| Include | #include "ControlRigBlueprint.h" |
virtual bool IsValidForBytecodeOnlyRecompile&40;&41; const
Remarks
Whether or not this blueprint can be considered for a bytecode only compile