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API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/UControlRigBlueprint
- URigVMBlueprint::GetRigVMExecuteContextStruct()
- UControlRigBlueprint::GetRigVMExecuteContextStruct()
References
| Module | ControlRigDeveloper |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h |
| Include | #include "ControlRigBlueprint.h" |
virtual UScriptStruct &42; GetRigVMExecuteContextStruct&40;&41; const
Remarks
Returns the expected execute context struct to use for this blueprint