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API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/FControlRigIOMapping
Helper enabling quering controls in editor from a Control Rig class.
| Name | FRigControlsData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigIOMapping.h |
| Include Path | #include "ControlRigIOMapping.h" |
Syntax
struct FRigControlsData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigControlsData() |
ControlRigIOMapping.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ControlsInfo | TArray< FControlsInfo > | ControlRigIOMapping.h | ||
| ControlsInfoClass | const UClass * | Controls data. | ControlRigIOMapping.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FControlsInfo > & GetControls
(
const UClass* ControlRigClass, |
ControlRigIOMapping.h |