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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Simulation > API/Plugins/ControlRig/Units/Simulation/FRigUnit_SpringInterpQuaternionV-
Syntax
UPROPERTY (Meta=(Input, Constant))
bool bUseCurrentInput
Remarks
If true, then the Current input will be used to initialize the state, and is required to be a variable that holds the current state. If false then the Target value will be used to initialize the state and the Current input will be ignored/unnecessary as a state will be maintained by this node.