Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel > API/Plugins/ControlRig/Units/Highlevel/Hierarchy
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnitMutable
- FRigUnit_HighlevelBaseMutable
- FRigUnit_SlideChain
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_SlideChain.h |
| Include | #include "Units/Highlevel/Hierarchy/RigUnit_SlideChain.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Slide Chain", Category="Hierarchy", Keywords="Fit,Refit", Deprecated="4.25"))
struct FRigUnit_SlideChain : public FRigUnit_HighlevelBaseMutable
Remarks
Slides an existing chain along itself with control over extrapolation.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bPropagateToChildren | If set to true all of the global transforms of the children of this bone will be recalculated based on their local transforms. | |
| FName | EndBone | The name of the last bone to slide | |
| float | SlideAmount | The amount of sliding. This unit is multiple of the chain length. | |
| FName | StartBone | The name of the first bone to slide | |
| FRigUnit_SlideChain_WorkData | WorkData |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct | |
| FRigVMStructUpgradeInfo |