Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel > API/Plugins/ControlRig/Units/Highlevel/Harmonics
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Harmonics/RigUnit_BoneHarmonics.h |
| Include | #include "Units/Highlevel/Harmonics/RigUnit_BoneHarmonics.h" |
Syntax
USTRUCT ()
struct FRigUnit_BoneHarmonics_BoneTarget
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | Bone | The name of the bone to drive | |
| float | Ratio | The ratio of where the bone sits within the harmonics system. Valid values reach from 0.0 to 1.0 |
Constructors
| Type | Name | Description | |
|---|---|---|---|