Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_HighlevelBase
- FRigUnit_AimBoneMath
- FRigUnit_ParentConstraintMath
- FRigUnit_TwoBoneIKSimpleTransforms
- FRigUnit_TwoBoneIKSimpleVectors
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/RigUnit_HighlevelBase.h |
| Include | #include "Units/Highlevel/RigUnit_HighlevelBase.h" |
Syntax
USTRUCT (Meta=(Abstract, Category="Debug", NodeColor="0.462745 1.0 0.329412"))
struct FRigUnit_HighlevelBase : public FRigUnit