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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Hierarchy > API/Plugins/ControlRig/Units/Hierarchy/FRigUnit_SetTransformItemArray
Syntax
UPROPERTY&40;Meta&61;&40;Input&41;&41;
bool bInitial
Remarks
Defines if the transform should be set as current (false) or initial (true). Initial transforms for bones and other elements in the hierarchy represent the reference pose's value.