Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Hierarchy
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnitMutable
- FRigUnit_SetMultiControlVector2D
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_SetControlTransform.h |
| Include | #include "Units/Hierarchy/RigUnit_SetControlTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Set Multiple Controls Vector2D", Category="Controls", DocumentationPolicy="Strict", Keywords="SetMultipleControlsVector2D,SetControlVector2D,SetGizmoVector2D", TemplateName="SetMultiControlValue", NodeColor="0.0 0.36470600962638855 1.0"))
struct FRigUnit_SetMultiControlVector2D : public FRigUnitMutable
Remarks
SetMultiControlVector2D is used to perform a change in the hierarchy by setting multiple controls' vector2D value.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FCachedRigElement > | CachedControlIndices | Used to cache the internally used control indices. | |
| TArray< FRigUnit_SetMultiControlVector2D_Entry > | Entries | The array of control-vector2D pairs to be processed | |
| float | Weight | The weight of the change - how much the change should be applied |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct |