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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Hierarchy
Inheritance Hierarchy
References
| |
|
| Module |
ControlRig |
| Header |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_GetControlTransform.h |
| Include |
#include "Units/Hierarchy/RigUnit_GetControlTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Control Vector", Category="Controls", DocumentationPolicy="Strict", Keywords="GetControlVector, GetControlPosition, GetControlScale", TemplateName="GetControlValue", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_GetControlVector : public FRigUnit
GetControlVector is used to retrieve a single Vector from a hierarchy, can be used for Controls of type "Position" or "Scale".
Variables
| |
Type |
Name |
Description |
 |
FCachedRigElement |
CachedControlIndex |
Used to cache the internally used bone index. |
 |
FName |
Control |
The name of the Control to retrieve the Vector for. |
 |
FVector |
Maximum |
The maximum value of the control. |
 |
FVector |
Minimum |
The minimum value of the control. |
 |
ERigVMTransformSpace |
Space |
Defines if the Control's Vector should be retrieved in local or global space. |
 |
FVector |
Vector |
The current value of the control. |
Constructors
| |
Type |
Name |
Description |
 |
|
|
|
Overridden from FRigVMStruct
| |
Type |
Name |
Description |
 |
void |
|
Execute logic for this struct |