Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Hierarchy
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_GetControlRotator
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_GetControlTransform.h |
| Include | #include "Units/Hierarchy/RigUnit_GetControlTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Control Rotator", Category="Controls", DocumentationPolicy="Strict", Keywords="GetControlRotator", TemplateName="GetControlValue", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_GetControlRotator : public FRigUnit
Remarks
GetControlRotator is used to retrieve a single Rotator from a hierarchy.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCachedRigElement | CachedControlIndex | Used to cache the internally used bone index. | |
| FName | Control | The name of the Control to retrieve the Rotator for. | |
| FRotator | Maximum | The maximum value of the control. | |
| FRotator | Minimum | The minimum value of the control. | |
| FRotator | Rotator | The current value of the control. | |
| ERigVMTransformSpace | Space | Defines if the Control's Rotator should be retrieved in local or global space. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct |