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Unreal Engine C++ API Reference > Plugins > ControlRig > Units > FRigUnit
- FRigUnit::DetermineSpaceForPin()
- FRigUnit_AddBoneTransform::DetermineSpaceForPin()
- FRigUnit_SetTransform::DetermineSpaceForPin()
- FRigUnit_SetTranslation::DetermineSpaceForPin()
- FRigUnit_SetRotation::DetermineSpaceForPin()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnit.h |
Include | #include "Units/RigUnit.h" |
virtual FRigElementKey DetermineSpaceForPin
&40;
const FString & InPinPath,
void &42; InUserContext
&41; const